SKILLS AND RESPONSIBILITIES
- Collaborated with team members to create an engaging, working, captivating point-and-click game.
- Researched events, locations, and life in New York to make our game realistic and enjoyable.
- Created models on Blender and rigged with animations to ensure smooth movement.
- Effortlessly worked on Unity, Blender, and After Effects to create the game.
- Worked with teammates on GitHub to collaborate on the same project files and keep track of content.
- Successfully delivered persuasive pitches of the game to lecturers and students, showcasing public and persuasive speaking skills.
- Acquired knowledge in coding through multiple elements of the game.